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Alternate Crafting Rules
Craft (Int)
Item Crafting Difficulties
Extremely Simple (DC 5)
Simple (DC 10)
Normal (DC 15)
Complex (DC 20)
Intricate (DC 25)
Very Intricate (DC 30)
Extremely Intricate (DC 35)
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Complex (DC 20)
Source
Pathfinder Unchained pg. 73
Alchemical Items
: Alchemical glue; alchemical solvent; alchemist’s fire; alchemist’s kindness; alkali flask; blackfire clay; candlerod; flash powder; foaming powder; ghast retch flask; impact foam ; invisible ink, average; invisible ink, good; meditation tea; nushadir; paper candle firework; scent cloak; shard gel; smoke pellet; smokestick; star candle firework; tindertwig; vermin repellent; weapon blanch, cold iron; weapon blanch, silver; wismuth salix.
Armor
: Heavy armor.
Mundane Items
: Jewelry, kits, locks, complicated adventuring gear.
Traps
: All traps CR 1–5.
Vehicles
: Carriage, glider, keelboat, longship.
Weapons
: Early firearm ammunition, early one-handed firearms, early two-handed firearms, exotic weapons.